$WOOL TGE Q1 2026
For the complete documentation index, see llms.txt. This page is also available as Markdown.

Appendix

Reference tables for resource production rates and upgrade costs.


Farmwide Resource Production Rate (Level 1)

Resource
Hourly Production Rate

GRASS

2,975

WOOD

3,400

STONE

850

WATER

1,275


Resource Level Production Multipliers

Level
Multiplier

1

1.00x

2

1.10x

3

1.25x

4

1.45x


GRASS Upgrade Costs (Cumulative Thresholds)

Ingredient
Level 1
Level 2
Level 3
Level 4

GRASS

0

1,500

6,500

24,800

WOOD

0

400

7,400

28,400

STONE

0

100

1,900

7,100

WATER

0

200

2,800

10,600


WOOD Upgrade Costs (Cumulative Thresholds)

Ingredient
Level 1
Level 2
Level 3
Level 4

GRASS

0

400

1,300

4,100

WOOD

0

1,700

1,500

4,700

STONE

0

100

400

1,200

WATER

0

200

600

1,800


STONE Upgrade Costs (Cumulative Thresholds)

Ingredient
Level 1
Level 2
Level 3
Level 4

GRASS

0

400

1,300

4,100

WOOD

0

422

1,519

4,725

STONE

0

422

380

1,181

WATER

0

203

570

1,772


WATER Upgrade Costs (Cumulative Thresholds)

Ingredient
Level 1
Level 2
Level 3
Level 4

GRASS

0

400

1,300

4,100

WOOD

0

400

1,500

4,700

STONE

0

100

400

1,200

WATER

0

600

600

1,800


Defense Upgrade Costs (Cumulative Thresholds)

Ingredient
Level 1
Level 2
Level 3
Level 4

GRASS

0

400

1,300

4,100

WOOD

0

400

1,500

4,700

STONE

0

100

400

1,200

WATER

0

200

600

1,800


Collecting Time Multiplier Formula

The longer you collect, the faster your collection rate (up to 3x):

💡 This formula caps the multiplier at 3x maximum.

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